李强,男,设计学博士,硕士生导师
主要研究方向:人机交互(HCI)与用户体验,新媒体交互艺术、数字文化遗产应用等。
简介:
1)教育与国外研究经历:
本科毕业于沈阳航空航天大学 |
获学士学位 |
计算机科学与技术 |
研究生毕业于比利时鲁汶大学 |
获硕士学位 |
Bioinformatics |
博士毕业于韩国京畿大学 |
获博士学位 |
工业设计 |
访问学者/澳大利亚科廷大学 |
访问学者 |
School of Media Culture and Creative Arts |
2)承担科研项目:
主持辽宁省教育厅、沈阳市社科联等纵向课题多项。
主持沈阳捷诚软件公司、小小世界教育集团等横向课题多项。
3)书籍与论文出版:
《苹果APP界面设计》《家具设计》等译著/编著教材4部(电子工业出版社/机械工业出版社)。 |
团队近期发表部分论文:
Li, Q., Wang, P., Liu, Z., Zhang, H., Song, Y., & Zhang, Y. Using scaffolding theory in serious games to enhance traditional Chinese
murals culture learning. Computer Animation and Virtual Worlds, (CCF C类)
Li, Q., Wang, P., Liu, Z., & Wang, C. How generous interface affect user experience and behavior: Evaluating the information display interface for museum cultural heritage. Computer Animation and Virtual Worlds, (CCF C类).
Li, Q., Liu, Z. X., Wang, P., Wang, J. J., & Luo, T. (2023). The influence of art programming courses on design thinking and computational thinking in college art and design students. Education and Information Technologies, 1-18.(SSCI Q1区)
Li, Q., Wang, J., & Luo, T. (2022). Evaluating Interactive Digital Exhibit Characteristics in Science Museums and Their Effects on Child Engagement. International Journal of Human–Computer Interaction, 1-12.(SCI&SSCI Q1区)
Li, Q., Liu, Z., & Wang, P. (2022, June). The Impact of Visual Aesthetics of Different Types of APP Icons on User Cognition. In HCI International: 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26–July 1, 2022, Proceedings, Part I (pp. 228-236). Cham: Springer International Publishing.
Li, Q., Wang, J., & Luo, T. (2022, June). Exploration of Generous Interface Design Principles for Digital Cultural Heritage. In HCI International: 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26–July 1, 2022, Proceedings, Part III (pp. 227-233). Cham: Springer International Publishing.
Li, Q., Luo, T., & Wang, J. (2022, June). The Evaluation of a Mid-Air Based Natural Interactive Installation on Cultural Heritage Learning. In HCI International: 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26–July 1, 2022, Proceedings, Part III (pp. 234-239). Cham: Springer International Publishing.
Li, Q., Wang, P., & Liu, Z. (2022, June). Traditional Mural Learning Effectiveness of Using Serious Game Based on Scaffolding Teaching Theory. In HCI International: 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26–July 1, 2022, Proceedings, Part III (pp. 65-71). Cham: Springer International Publishing.
Li, Q., Luo, T., & Wang, J. (2022). The role of digital interactive technology in cultural heritage learning: Evaluating a mid‐air gesture‐based interactive media of Ruihetu. Computer Animation and Virtual Worlds, 33(3-4), e2085.(SCI 4区)
Li, Q. (2022). Effects of different types of digital exhibits on children’s experiences in science museums. The Design Journal, 25(1), 126-135.(A&HCI)
Li, Q., Luo, T., & Wang, J. (2021). Research on Visual Cognitive of Museum Guide System Based on Augmented Reality Technology. In HCI International: 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II 23 (pp. 284-289). Springer International Publishing.
Li, Q., Wang, J., & Luo, T. (2021). A Comparative Study of In-Car HMI Interaction Modes Based on User Experience. In HCI International: 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part III 23 (pp. 257-261). Springer International Publishing.
Li, Q., Wang, J., Luo, T., & Ma, D. (2021). Service Design for Elderly People with Dementia and the Role of Technology Mediation. In HCI International: 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I 23 (pp. 282-288). Springer International Publishing.
Li, Q., Yoo, B., & Ding, Y. (2020). The effects of interactive digital exhibits (IDEs) on children’s experience in science museums. In Culture and Computing: 8th International Conference, C&C 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings 22 (pp. 215-228). Springer International Publishing.
李强,罗添,王晶晶. (2021). 基于用户体验的中国茶文化数字活化设计.湖南包装,36(4),62-64,72.
李强.(2020)文化遗产在提高城市品牌影响力中的作用研究. 品牌研究,025,10-12.
李强,罗添,王晶晶,丁勇.(2020).新工科背景下数字媒体专业教学改革探索与实践.包装工程,41(S01), 140-143.
其它:
国际期刊或国际会议审稿人:《Education and Information Technologies》(SSCI JCR1区)
《Children & Society》(SSCI JCR1区)《International Journal of Human–Computer Interaction》(SSCI&SCI JCR1区),Chinese CHI2023 等。
HCII2020 “User Experience Design for Local Cultural Heritage”分会主席
CGI2023 “Computer Animation and Virtual Worlds”分会主席